My name is Evan Hecht, but I go by Greeb in the game/game-dev realm. I work a normal person day job as a programmer- then program some more when I get home because I am wack. Here are some games I've worked on over the years.
My most recently released game is TETRAGUN, and I'm currently working on a new 3D local-multiplayer game using Godot.
A quick summary of each game
TETRAGUN (2023) - A top down roguelite where you play as a turret where enemies approach you from all sides.
Gettin' Dicey (2022) - My team's submission for the 2022 GMTK Game Jam. You play as a sentient die and travel around a game board to fight other game pieces.
Monochrome Bullet (2019) - My submission for the 2019 GMTK Game Jam. A 2D platformer where you only have one bullet and must reuse it to fight enemies.
Grompula (2018) - A top down, wave based survival game where you play as a rectangular character who fights rectangular enemies with variety of weapons and abilities.